This blog was created for Digital Media Design 2 project!

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Farah Liana Abu Bakar,

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Sunday, December 13, 2009

Print screen

These are the print screen of my interactive entertainment prototype..



Loading Page



Menu screen



Instruction page



game stage



credits



Winning screen



Lose screen

Flash Flash~

After digitalizing my character and design, I have developed and programmed my prototype in Adobe Flash..


Grid system for stage


the code


instruction page


Menu screen

Digital Graphic

These are some of the digital graphics that I have created for this prototype..



Main Character


Extras


Basic movement of main character


the criminal with hero


Menu design


Introduction



Stage design


Background for stage


Interface design


Picture 01


Picture 02


Picture 03


Concept Board

The process of digitalization

Sketching process


After finish all the sketching, I have started to digitalize it. I'm using Adobe Illustrator and Adobe Photoshop in this step.


I'll trace some of the pose from my sketches


For simple pose, I'll draw it straight away in Adobe Illustrator


Mapping process in Photoshop for the texture

Visualization

I have done some sketches to develop my idea in designing the character and interface..

Sketch 01 for hero character


Sketches 02 is also to develop hero character


Sketch 03 is to develop enemy character


finalization on hero character


the enemy


the victim


Location : mountain area


Mountain area like Mt. Fuji


options on menu design


options on introduction

Stage design

The Location

Japan are known as the origins of Samurai. These are a few images of this "Sunrise Country".

Mt. Fuji and Sakura


Mt. Fuji


Sakura, Mt. Fuji and Shrine


Shrine


Mt. Fuji


Bamboo forest in Japan



The basic concept of this prototype is peace. So, there will be a lot of scenery background to make it looks calm. the location of this game will be in the forest, nearby mountain area. The music will be influence by Japanese melody/rhythm to enhance the charecteristic of main character, Supermeow, who is also a Samurai.

Friday, December 11, 2009

-Samurai-


Samurai is the term for the military nobility of pre-industrial Japan. The samurai teachings can still be found today in modern day society with the martial art, Kendo (way of the sword).

They are also heroes and enemies in many computer games, and can be found especially in RPG, strategy, action, adventure, and fighting game genres. Some of the games are Kessen, Black & White 2, Age of Empires and Civilization IV. They also are popular to be included in movies and cartoon such as Samurai Jack, the Last Samurai, Azumi, 13 Assasins and the 47 Ronin.

Kenjutsu (the art of the sword) and Kendo (way of the sword) are very synonyms for Samurai. The sword that they are using are called "katana". Katana has historically been associated with the samurai of feudal Japan, and has become reowned for its sharpness and cutting ability.

This is the anatomy of a katana..


Thursday, November 26, 2009

.The Journey.

*Samurai Costume from Samurai Jack*

Meow has been born in superheroes family. He is a samurai cat and had a dream to be a Yakuza slayer. To achieve his dream, he need to travel to town. His adventurous journey started after he is master in the kenjutsu technique.In his way, he need to across a mountain. He need to go through a lot of challenge to turn his dream to reality. One of them is he need to save a flock of birds from foxes' hand. If he able to save all of the birds, the birds will help him to continue his journey. Otherwise, he will be dying, killed by foxes.


*Battle location - forest*

Monday, November 16, 2009

Rules & Logic

Rules

  • 1. You need to save all the doves from foxes by releasing them from cages.
  • 2. You need to avoid from foxes to save meow health and life.
  • 3. Kill foxes to gain extra point.
  • 4. Release all the doves to win the game
  • 6. If you lose, you can try to re-play the game
  • 7. Click on Exit to close the game

Logic
  • 1. Use arrow key to move the character
  • 2. Use space bar to jump
  • 3. Use Ctrl button to attack/kill the foxes
  • 4. Use Shift button to release the doves from cages

-Flow Chart-


I have been asked by my lecturers to prepare a flowchart for my game design. Do you know what flowchart is? This is the answer from Wikipedia.

A flowchart is a common type of diagram, that represents an algorithm or process, showing the steps as boxes of various kinds, and their order by connecting these with arrows. Flowcharts are used in analyzing, designing, documenting or managing a process or program in various fields.

I have plan my game flow to make it run smoothly without any problem. And this is the flowchart of my game.


i - when game started, player can chose either to skip the intro or not
ii - if player skip the intro, he/she will go directly to main menu
iii - if player choose to continue with the intro, he/she will go to main menu after intro
iv - there are 3 buttons on main menu; Play, How To and Credits
v - choose Play to play the game, How To for game instructions and Credits for developer's details.
vi - play game to win or lose, then can choose either to play again or exit

.:: Character Design ::.

There are 3 characters in my game; cat (hero), dove (victim) and foxes (criminal). So, I'll reveal the looks of my characters in this post.

This is my hero - Supermeow



The victim that need to be save - Miss Dove




And the evil - Mr. Musang